SGP: Rifles

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Auto-Rifle

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Auto-Rifle Stats

Designer Chakyl
Price 3 Gold Bars

40 Gold Nuggets

Shot Cooldown 0.6 seconds
Projectile Amount 1
Projectile Type Snowball
Range 50
Recoil 4
Damage 5hp
Ammo Brick
Clip Size 32
Accuracy 2
Accuracy-Sneak 1
Accuracy-Scope 0
Scope x4 NIGHTVIS
Headshot Extra Damage 2hp

Summary

The most commonly underestimated gun, the Auto-Rifle brings a lot to the table in terms of diversity and usability. This quasi-sniper is near silent compared to the other glaringly loud rifles, and can be mistook for natural skeleton movements. Speaking of mobs, the Auto-Rifle is the best at killing them in one shot, thus conserving ammo much better than it’s sister weapons. Don’t mistake this gun as a budget rifle, it could save your life.

Good Against

  • All mobs
  • Iron armored players
  • Far away targets

Weak Against

  • Diamond or higher armored players
  • Fast moving players

AK-47

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AK-47 Stats

Designer brennx101
Price 8 Gold Bars
Shot Cooldown 1 second
Projectile Amount 1
Projectile Type Snowball
Range 50
Recoil 1
Damage 2 1/2hp
Ammo Flint
Clip Size 30
Accuracy 1.5
Accuracy-Sneak 1
Accuracy-Scope 0
Scope x6
Headshot Extra Damage 4 1/2hp
Burstfire 2 shots per burst

0.15 second delay

Summary

The flagship gun for people that know absolutely nothing about guns, the AK-47, one of the most commonly bought gun, even though a glance at this can certainly tell you it’s not as good as an SMG. Don’t be fooled by the name, you’re better off purchasing the cheaper Bullpup SMG

Good Against

  • Low level mobs
  • Unarmored players
  • Flying targets
  • Users with poor aim

Weak Against

  • Chainmail or better armored players.
  • High level mobs

SunBurst

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SunBurst Stats

Designer Chakyl
Price 10 Gold Bars
Shot Cooldown 1/2 a second
Projectile Amount 1
Projectile Type Snowball
Range 40
Recoil 1
Damage 1hp
Ammo Flint
Clip Size 36
Accuracy 2
Accuracy-Sneak 1
Accuracy-Scope 0
Scope x5
Headshot Extra Damage 4 1/2hp
Burstfire 3 shots per burst

0.2 second delay

Incendiary length 8 seconds

Summary

Like the Auto-Rifle, the Sunburst is often regarded as a piece of trash by players who have never used it (brennx101). With its low damage output, it can often be mistaken for a throwaway weapon, but like the Uzi it can be very useful depending on how well you use it. Of course, going full steam against a highly armored target may prove futile, but if the firefight provides cover, simply hitting once can be enough to turn the tides of battle. The thing about fire that makes the SunBurst so powerful is how it can burn through armor for maybe 2-4hp per hit, so striking the target in short bursts can be very effective against a monster of a player with extremely good armor. Be warned, although it is uncommon for players to carry around potions, a fire resistance or regeneration potion can easily turn the tables on you, so be sure to carry around another primary weapon.

Good Against

  • Extremely armored players
  • Users with poor aim

Weak Against

  • Scoping (Particles may obscure view)
  • Mobs
  • Smart players who carry potions

Slide-Action Rifle

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Slide-Action Sniper Stats

Designer brennx101
Price 15 Gold Bars
Shot Cooldown 0 seconds
Projectile Amount 1
Projectile Type Snowball
Range 60
Recoil 10
Damage 5hp
Ammo Brick
Clip Size 20
Accuracy 2
Accuracy-Sneak 2
Accuracy-Scope 0
Scope x10 NIGHTVIS
Headshot Extra Damage 2hp
No fall damage True

Summary

Chakyl got bored

Good Against

Weak Against

AS50

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AS50 Stats

Designer Chakyl
Price 25 Gold Bars
Shot Cooldown 2 seconds
Projectile Amount 1
Projectile Type Snowball
Range 80
Recoil 12
Damage 10hp
Ammo Brick
Clip Size 8
Accuracy 0
Accuracy-Sneak 0
Accuracy-Scope 0
Scope x8 NIGHTVIS
Headshot Extra Damage 6hp
Potion effects Slowness 20s, Hunger 20s

Weakness 6s, Nausea 3s

Summary

Chakyl got bored.

TL;DR: So overpowered, it’s not even funny.

Good Against

Weak Against