Difference between revisions of "SGP: Shotguns"
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* Building raids | * Building raids | ||
* Saving money and conserving ammo. | * Saving money and conserving ammo. | ||
− | == | + | ===Weak Against=== |
* Far away targets | * Far away targets | ||
Latest revision as of 04:19, 29 May 2013
Contents
Gangster Shotgun
Designer | Chakyl |
---|---|
Price | 2 Gold Bars
30 Gold Nuggets |
Shot Cooldown | 0.6 seconds |
Projectile Amount | 10 |
Projectile Type | Snowball |
Range | 20 |
Recoil | 10 |
Damage (Per bullet) | 4hp |
Ammo | Pumpkin Seeds |
Clip Size | 2 |
Accuracy | 4 |
Accuracy-Sneak | 2 |
Cancel Fall damage | True |
Summary
Gangster Shotguns are the handiest weapons you can keep around on your journeys. With a high damage output only at close range, (4hp with 10 bullets equates to 40 damage, enough to bring down players with iron and maybe diamond armor.), this weapon is great for sneak attacks and close combat building raids. One highly notable disadvantage, is that every 1/20th of a second in the air, the bullets lose 1/2 damage to a minimum of 1 damage per bullet. Still, if you manage to hit from far away, you could easily take down an unarmored player in two shots. On top of all the stats, one thing people always fail to notice is how good at conserving ammo. Unlike most rifles which burn through ammunition, this shotgun goes through very little in a long period of time.
Good Against
- Large amounts of mobs
- Players with any armor
- Sneak attacks
- Building raids
- Saving money and conserving ammo.
Weak Against
- Far away targets
M1014
Designer | Chakyl |
---|---|
Price | 10 Gold Bars
60 Gold Nuggets |
Shot Cooldown | 1 1/2 seconds |
Projectile Amount | 7 |
Projectile Type | Snowball |
Range | 40 |
Recoil | 4 |
Damage | 3hp |
Ammo | Melon Seeds |
Clip Size | 8 |
Accuracy | 0 |
Accuracy-Sneak | 2 |
Accuracy-Scope | 0 |
Scope | x4 |
Cancel Fall damage | True |
Summary
Edging the border between rifle and shotgun, the M1014 is one of the diverse and complicated weapons in the games. Useful for both long and short range, this weapon has one exclusive feature that no other weapons in the pack has; the ability to switch between rifle mode and shotgun mode. Shotgun mode can be accessed by sneaking without scoping, but rifle mode can be accessed by using the gun in any other way. Rifle mode is arguably the most effective use for the gun, firing a 7 bullets packed into one, but shotgun mode is better for moving targets and those not good at aiming. An important note about this weapon is that it doesn’t loose damage the longer it is in the air, a feature that hinders the Gangster Shotgun.
Good Against
- Anything, anywhere
Weak Against
- Highly armored players