Difference between revisions of "Necromancer (Hero)"
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==Bio== | ==Bio== | ||
− | Roles: Support, | + | Roles: Support, Ganker, Semi-Carry |
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== Abilities == | == Abilities == | ||
Revision as of 01:41, 14 March 2014
The Necromancer is a ranged intelligence Hero who can take on the role of a support or a healer.
Bio
Roles: Support, Ganker, Semi-Carry
Abilities
Shadow Step (15 Mana)
- Range: 20 - Cooldown:
Necromancer dashes towards an enemy at light speeds, while staying perfectly silent and appears right behind a hero of Necromancer's choice. After that Necromancer is free to attack the enemy as much as he wants, and when shadow stepping there are no particle effects making for a stealthy surprise on some occasions.
Giga Drain (25 Mana)
- Health Regeneration: 8HP - Cooldown: 20
Curse (40 Mana)
- Damage: 3 - 15 - Range: N/A - Cooldown:
Necromancer charges his energy until he releases all of it in a beam o destruction towards any direction he chooses. When the bolt of energy crashes it combusts into a blast of harmful energy. Beware though, if Necromancer is attacked when charging this move he will stop casting the spell all completely.
Necronomicon (60 Mana)
- Shooting Speed: N/A - Shot damage:N/A - Cooldown:
Necromancer summons 2 undead warriors from hell to fight for him!
Recommended items
Strength I: Necromancer is quite weak when it comes to max Health. So buying a Strength is a massive buff for Necromancer. Butterfly: Necromancer is quite easy to kill, so a speed boost and some extra melee damage can come in real handy.
Equipment
[Head]
Bedrock
[Torso]
Leather Tunic
[Legs]
Gold Pants
[Feet]
Gold Boots
Tips
A good idea to harass other enemy heros is to summon minions using Necronomicon on the other enemies' spawn When using curse, make sure you are around a corner and try to predict the enemy's next move for the Curse Blast.